Friday, 3 April 2009
GAMES : The Last Remnant (2009)




The Last Remnant features a brand new battle system labelled by Hiroshi Takai (director) as a "Turn-based, command-based system using symbol encounters." There are no random encounters. It also contains quick time events, sequences where the player must press a combination of buttons with a correct timing to defeat enemies.

In addition to the main character, the player's team (called a "Union") is composed of a number of soldiers whose skills vary according to different parameters. One parameter is the "morale" bar, which is affected by the events in battle and affects the way characters perform in battle. Battles can involve up to 70 enemies at once and are at the core of the gameplay. Nobuyuki Ueda has commented on the battle system, claiming that it is "much deeper than the few seconds it received in the movie".

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